Role
Methods
Object Oriented User Experience Design / User Research / User Journey Mapping / Visual design / Prototyping / Vibe Coding
Challenge
Create a scalable system for prison management, with limited access to primary data.
Introduction
Why Prison Management for Object-Oriented UX?
Design Process
Discover
Secondary Research
Define
User Stories
Archetype
Persona
Object-Action Mapping
Ideate
UI Components
Information Architecture
Design
Low Fidelity Wireframes
High Fidelity Prototype
Stories on Reddit
📕 Institutional & Reform Perspectives
Black Warrant stories from Tihar Jail – Indian Cultural Forum
Prison Hierarchy in India
Prototype
All screens
Challenge
Building on the limited data available online about prison management, no UI reference.
Ensuring scalability and reducing the number of UI elements
Surprise
Choosing a offbeat topic like prison management was very interesting, a lot of careful assumptions were made but it was very fun
Insight
More traditional overlooked systems need revamping.
Wherever hierarchy is established like a prison system it should be maintained well in the digital system as well.
Skills learnt
Vibe coding ( built a working visualization + relocation functionality)
Object Oriented UX